By Tank Museum
An edited reprint of the legitimate guide at the Churchill Marks VII and VIII. absolutely illustrated with b/w pictures and line drawings.
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Army heritage. an exceptional hardcover reproduction. mild put on. Tight binding. fresh, unmarked pages. excellent jacket; mild fading and facet creasing; price-clipped. no longer ex-library. comprises bibliography and appendices. 175pg. Shipped Weight: lower than 1 kilogram. type: Aviation; ISBN: 0684141930. ISBN/EAN: 9780684141930.
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Additional resources for Churchill Tank: Vehicle History and Specification
And reliable task analysis procedures, and better aptitude-based selection and prediction technologies. The TRAIN approach to Instructional Engineering involves four inter-related components. These are I) a Cognitive Taxonomy that allows decomposition of tasks in terms of requisite knowledge/skill types, 2) a General Learning Theory that specifies how those knowledge/skill types are acquired by humans, 3) a General Instructional Model that specifies how instruction of those knowledge/skill types can be optimized, and 4) a Criterion Task Set that provides domains in which to study instruction, learning, and performance.
Since VR is not likely to be the cheapest alternative, it is reasonable to ask if the added expense is justifiable. If convincing data are not available to support the assertion that VR is necessary or sufficient to achieve a desired transfer performance level on a given task, then the assertion should be considered suspect. Empirical evaluation of the assertion, using designs like the one described above, is required to resolve the question. The second implication is that VR alone is merely a display medium for a simulation, which is not the same as an instructional system.
In 1991, ARI launched an individual combatant simulation research program with the following goals: identify requirements for individual soldier and leader accomplishments of collective tasks; determine the necessary characteristics of the simulation technology needed to produce a individual combatant simulation system; and evaluate the capability of such systems to train relevant tasks and have that training transfer to performance in the real world. Just as tank crews in SIMNET and CCTT are operating in a crew station that is realistic and immersive, ARI researchers felt that dismounted soldiers also needed to be immersed in the virtual environment, not just to observe it from the windows of a workstation.